suggestion.

Joshua Coombs jcoombs at gwi.net
Thu May 12 06:54:13 PDT 2005


3) MPPP has an archaic requirement that packets
arrive in order. This requires front end queues
similar to fragment processing, that is a waste
of memory, cpu cycles and results in slowed
connections, since all modern TCP stacks can
handle out of sequence packets.
3) MPPP was designed for slow, dial-up lines (and
ISDN). Per packet load balancing gives better
performance in the real world, with lower CPU
usage.
Actually, as a network engineer, there are times that guaranteed 
packet delivery order, across multiple 'bonded' links is a 
requirement.  While base TCP may tolerate out of order delivery, there 
are apps that ride ontop of it that cannot, such as VoIP.  MGCP 
sessions using G7.11 compression basically treat out of order packets 
as dropped packets.

Per Packet it good, but its not always the right tool for the job.

Joshua Coombs 






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