Historical use of "traps"
check+ihtsru00rsqi8pb6 at fromme.com
Thu Jun 9 10:07:57 PDT 2005
Matthew Dillon <dillon at xxxxxxxxxxxxxxxxxxxx> wrote:
> We need a historian. I do remember that on the 6502 instruction code
> 00 was a BRK instruction. People would often use this to insert hooks
> into eproms or proms without erasing them.
On the Commodore PET2001 [*], which was a BASIC computer
based on the 6502, the break pointer pointed to a hex
monitor contained on ROM. So it was possible to enter
the hex monitor by typing the BASIC command "SYS <n>"
where <n> was an address known to contain 0x00.
Typically used as in "POKE1024,0:SYS1024".
In practice you ended up in the hex monitor quite often
(unintentionally), because when a program crashed due to
a bug in an assembly routine, there was a good chance that
the instruction pointer hit 0x00 sooner or later. (Unless
you managed to create an endless loop, of course.)
So it was really a "trap". ;-)
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