[PATCH] games/canfield WARNS6
Peter Avalos
pavalos at theshell.com
Mon Aug 1 01:00:43 PDT 2005
Here's a patch that brings games/canfield to WARNS6.
http://www.theshell.com/~pavalos/wip/canfield.diff
--Peter
Index: games/canfield/canfield/Makefile
===================================================================
RCS file: /home/dcvs/src/games/canfield/canfield/Makefile,v
retrieving revision 1.2
diff -u -r1.2 Makefile
--- games/canfield/canfield/Makefile 17 Jun 2003 04:25:23 -0000 1.2
+++ games/canfield/canfield/Makefile 1 Aug 2005 05:48:52 -0000
@@ -4,10 +4,11 @@
PROG= canfield
MAN= canfield.6
-DPADD= ${LIBCURSES} ${LIBTERMCAP} ${LIBCOMPAT}
-LDADD= -lcurses -ltermcap -lcompat
+DPADD= ${LIBCURSES}
+LDADD= -lcurses
HIDEGAME=hidegame
MLINKS= canfield.6 cfscores.6
+WARNS?= 6
beforeinstall:
.if !exists(${DESTDIR}/var/games/cfscores)
Index: games/canfield/canfield/canfield.c
===================================================================
RCS file: /home/dcvs/src/games/canfield/canfield/canfield.c,v
retrieving revision 1.3
diff -u -r1.3 canfield.c
--- games/canfield/canfield/canfield.c 12 Nov 2003 14:53:52 -0000 1.3
+++ games/canfield/canfield/canfield.c 1 Aug 2005 07:48:58 -0000
@@ -52,7 +52,6 @@
#include <curses.h>
#include <ctype.h>
#include <signal.h>
-#include <termios.h>
#include <unistd.h>
#include <stdlib.h>
#include <string.h>
@@ -190,52 +189,52 @@
time_t acctstart;
int dbfd = -1;
-void askquit (int);
-void cleanup (int);
-void cleanupboard (void);
-void clearabovemovebox (void);
-void clearbelowmovebox (void);
-void clearmsg (void);
-void clearstat (void);
-void destinerror (void);
-bool diffcolor (struct cardtype *, struct cardtype *);
-void dumberror (void);
-bool finish (void);
-void fndbase (struct cardtype **, int, int);
-void getcmd (int, int, char *);
-void initall (void);
-void initdeck (struct cardtype *[]);
-void initgame (void);
-void instruct (void);
-void makeboard (void);
-void movebox (void);
-void movecard (void);
-void movetofound (struct cardtype **, int);
-void movetotalon (void);
-bool notempty (struct cardtype *);
-void printbottombettingbox (void);
-void printbottominstructions (void);
-void printcard (int, int, struct cardtype *);
-void printrank (int, int, struct cardtype *, bool);
-void printtopbettingbox (void);
-void printtopinstructions (void);
-bool rankhigher (struct cardtype *, int);
-bool ranklower (struct cardtype *, struct cardtype *);
-void removecard (int, int);
-bool samesuit (struct cardtype *, int);
-void showcards (void);
-void showstat (void);
-void shuffle (struct cardtype *[]);
-void simpletableau (struct cardtype **, int);
-void startgame (void);
-void suspend (void);
-bool tabok (struct cardtype *, int);
-void tabprint (int, int);
-void tabtotab (int, int);
-void transit (struct cardtype **, struct cardtype **);
-void updatebettinginfo (void);
-void usedstock (void);
-void usedtalon (void);
+static void askquit(int);
+static void cleanup(int);
+static void cleanupboard(void);
+static void clearabovemovebox(void);
+static void clearbelowmovebox(void);
+static void clearmsg(void);
+static void clearstat(void);
+static void destinerror(void);
+static bool diffcolor(struct cardtype *, struct cardtype *);
+static void dumberror(void);
+static bool finish(void);
+static void fndbase(struct cardtype **, int, int);
+static void getcmd(int, int, const char *);
+static void initall(void);
+static void initdeck(struct cardtype **);
+static void initgame(void);
+static void instruct(void);
+static void makeboard(void);
+static void movebox(void);
+static void movecard(void);
+static void movetofound(struct cardtype **, int);
+static void movetotalon(void);
+static bool notempty(struct cardtype *);
+static void printbottombettingbox(void);
+static void printbottominstructions(void);
+static void printcard(int, int, struct cardtype *);
+static void printrank(int, int, struct cardtype *, bool);
+static void printtopbettingbox(void);
+static void printtopinstructions(void);
+static bool rankhigher(struct cardtype *, int);
+static bool ranklower(struct cardtype *, struct cardtype *);
+static void removecard(int, int);
+static bool samesuit(struct cardtype *, int);
+static void showcards(void);
+static void showstat(void);
+static void shuffle(struct cardtype **);
+static void simpletableau(struct cardtype **, int);
+static void startgame(void);
+static void suspend(void);
+static bool tabok(struct cardtype *, int);
+static void tabprint(int, int);
+static void tabtotab(int, int);
+static void transit(struct cardtype **, struct cardtype **);
+static void updatebettinginfo(void);
+static void usedstock(void);
+static void usedtalon(void);
/*
* The following procedures print the board onto the screen using the
@@ -244,8 +243,8 @@
*
* procedure to set the move command box
*/
-void
-movebox()
+static void
+movebox(void)
{
switch (status) {
case BETTINGBOX:
@@ -279,8 +278,8 @@
/*
* print directions above move box
*/
-void
-printtopinstructions()
+static void
+printtopinstructions(void)
{
move(tboxrow, boxcol);
printw("*----------------------------------*");
@@ -313,8 +312,8 @@
/*
* Print the betting box.
*/
-void
-printtopbettingbox()
+static void
+printtopbettingbox(void)
{
move(tboxrow, boxcol);
@@ -348,8 +347,8 @@
/*
* clear info above move box
*/
-void
-clearabovemovebox()
+static void
+clearabovemovebox(void)
{
int i;
@@ -364,8 +363,8 @@
/*
* print instructions below move box
*/
-void
-printbottominstructions()
+static void
+printbottominstructions(void)
{
move(bboxrow, boxcol);
printw("|Replace # with the number of the |");
@@ -378,8 +377,8 @@
/*
* print betting information below move box
*/
-void
-printbottombettingbox()
+static void
+printbottombettingbox(void)
{
move(bboxrow, boxcol);
printw("|x = toggle information box |");
@@ -392,8 +391,8 @@
/*
* clear info below move box
*/
-void
-clearbelowmovebox()
+static void
+clearbelowmovebox(void)
{
int i;
@@ -408,8 +407,8 @@
/*
* procedure to put the board on the screen using addressable cursor
*/
-void
-makeboard()
+static void
+makeboard(void)
{
clear();
refresh();
@@ -447,8 +446,8 @@
/*
* clean up the board for another game
*/
-void
-cleanupboard()
+static void
+cleanupboard(void)
{
int cnt, row, col;
struct cardtype *ptr;
@@ -504,9 +503,8 @@
/*
* procedure to create a deck of cards
*/
-void
-initdeck(deck)
- struct cardtype *deck[];
+static void
+initdeck(struct cardtype **ldeck)
{
int i;
int scnt;
@@ -517,7 +515,7 @@
for (scnt=0; scnt<4; scnt++) {
s = suitmap[scnt];
for (r=Ace; r<=King; r++) {
- deck[i] = &cards[i];
+ ldeck[i] = &cards[i];
cards[i].rank = r;
cards[i].suit = s;
cards[i].color = colormap[scnt];
@@ -530,23 +528,22 @@
/*
* procedure to shuffle the deck
*/
-void
-shuffle(deck)
- struct cardtype *deck[];
+static void
+shuffle(struct cardtype **ldeck)
{
int i,j;
struct cardtype *temp;
for (i=0; i<decksize; i++) {
- deck[i]->visible = FALSE;
- deck[i]->paid = FALSE;
+ ldeck[i]->visible = FALSE;
+ ldeck[i]->paid = FALSE;
}
for (i = decksize-1; i>=0; i--) {
j = random() % decksize;
if (i != j) {
- temp = deck[i];
- deck[i] = deck[j];
- deck[j] = temp;
+ temp = ldeck[i];
+ ldeck[i] = ldeck[j];
+ ldeck[j] = temp;
}
}
}
@@ -554,8 +551,8 @@
/*
* procedure to remove the card from the board
*/
-void
-removecard(a, b)
+static void
+removecard(int a, int b)
{
move(b, a);
printw(" ");
@@ -564,10 +561,8 @@
/*
* procedure to print the cards on the board
*/
-void
-printrank(a, b, cp, inverse)
- struct cardtype *cp;
- bool inverse;
+static void
+printrank(int a, int b, struct cardtype *cp, bool inverse)
{
move(b, a);
if (cp->rank != 10)
@@ -598,10 +593,8 @@
/*
* procedure to print out a card
*/
-void
-printcard(a, b, cp)
- int a,b;
- struct cardtype *cp;
+static void
+printcard(int a, int b, struct cardtype *cp)
{
if (cp == NIL)
removecard(a, b);
@@ -625,9 +618,8 @@
* of another location. The pointers always point to the top
* of the piles.
*/
-void
-transit(source, dest)
- struct cardtype **source, **dest;
+static void
+transit(struct cardtype **source, struct cardtype **dest)
{
struct cardtype *temp;
@@ -642,9 +634,8 @@
* Note that it is only called on a foundation pile at the beginning of
* the game, so the pile will have exactly one card in it.
*/
-void
-fndbase(cp, column, row)
- struct cardtype **cp;
+static void
+fndbase(struct cardtype **cp, int column, int row)
{
bool nomore;
@@ -687,8 +678,8 @@
/*
* procedure to initialize the things necessary for the game
*/
-void
-initgame()
+static void
+initgame(void)
{
int i;
@@ -733,8 +724,8 @@
/*
* procedure to print the beginning cards and to start each game
*/
-void
-startgame()
+static void
+startgame(void)
{
int j;
@@ -774,8 +765,8 @@
/*
* procedure to clear the message printed from an error
*/
-void
-clearmsg()
+static void
+clearmsg(void)
{
int i;
@@ -791,8 +782,8 @@
/*
* procedure to print an error message if the move is not listed
*/
-void
-dumberror()
+static void
+dumberror(void)
{
errmsg = TRUE;
move(msgrow, msgcol);
@@ -802,8 +793,8 @@
/*
* procedure to print an error message if the move is not possible
*/
-void
-destinerror()
+static void
+destinerror(void)
{
errmsg = TRUE;
move(msgrow, msgcol);
@@ -813,9 +804,8 @@
/*
* function to see if the source has cards in it
*/
-bool
-notempty(cp)
-struct cardtype *cp;
+static bool
+notempty(struct cardtype *cp)
{
if (cp == NIL) {
errmsg = TRUE;
@@ -829,9 +819,8 @@
/*
* function to see if the rank of one card is less than another
*/
-bool
-ranklower(cp1, cp2)
- struct cardtype *cp1, *cp2;
+static bool
+ranklower(struct cardtype *cp1, struct cardtype *cp2)
{
if (cp2->rank == Ace)
if (cp1->rank == King)
@@ -847,9 +836,8 @@
/*
* function to check the cardcolor for moving to a tableau
*/
-bool
-diffcolor(cp1, cp2)
- struct cardtype *cp1, *cp2;
+static bool
+diffcolor(struct cardtype *cp1, struct cardtype *cp2)
{
if (cp1->color == cp2->color)
return (FALSE);
@@ -860,9 +848,8 @@
/*
* function to see if the card can move to the tableau
*/
-bool
-tabok(cp, des)
- struct cardtype *cp;
+static bool
+tabok(struct cardtype *cp, int des)
{
if ((cp == stock) && (tableau[des] == NIL))
return (TRUE);
@@ -882,8 +869,8 @@
/*
* procedure to turn the cards onto the talon from the deck
*/
-void
-movetotalon()
+static void
+movetotalon(void)
{
int i, fin;
@@ -967,8 +954,8 @@
/*
* procedure to print card counting info on screen
*/
-void
-showstat()
+static void
+showstat(void)
{
int row, col;
struct cardtype *ptr;
@@ -1010,8 +997,8 @@
/*
* procedure to clear card counting info from screen
*/
-void
-clearstat()
+static void
+clearstat(void)
{
int row;
@@ -1030,8 +1017,8 @@
/*
* procedure to update card counting base
*/
-void
-usedtalon()
+static void
+usedtalon(void)
{
removecard(coldcol, coldrow);
DECRHAND(coldrow, coldcol);
@@ -1055,8 +1042,8 @@
/*
* procedure to update stock card counting base
*/
-void
-usedstock()
+static void
+usedstock(void)
{
stockcnt--;
if (Cflag) {
@@ -1068,8 +1055,8 @@
/*
* let 'em know how they lost!
*/
-void
-showcards()
+static void
+showcards(void)
{
struct cardtype *ptr;
int row;
@@ -1116,8 +1103,8 @@
/*
* procedure to update the betting values
*/
-void
-updatebettinginfo()
+static void
+updatebettinginfo(void)
{
long thiscosts, gamecosts, totalcosts;
double thisreturn, gamereturn, totalreturn;
@@ -1174,9 +1161,8 @@
/*
* procedure to move a card from the stock or talon to the tableau
*/
-void
-simpletableau(cp, des)
-struct cardtype **cp;
+static void
+simpletableau(struct cardtype **cp, int des)
{
int origin;
@@ -1207,8 +1193,8 @@
/*
* print the tableau
*/
-void
-tabprint(sour, des)
+static void
+tabprint(int sour, int des)
{
int dlength, slength, i;
struct cardtype *tempcard;
@@ -1233,9 +1219,8 @@
/*
* procedure to move from the tableau to the tableau
*/
-void
-tabtotab(sour, des)
- int sour, des;
+static void
+tabtotab(int sour, int des)
{
struct cardtype *temp;
@@ -1260,9 +1245,8 @@
/*
* functions to see if the card can go onto the foundation
*/
-bool
-rankhigher(cp, let)
- struct cardtype *cp;
+static bool
+rankhigher(struct cardtype *cp, int let)
{
if (found[let]->rank == King)
if (cp->rank == Ace)
@@ -1278,9 +1262,8 @@
/*
* function to determine if two cards are the same suit
*/
-bool
-samesuit(cp, let)
- struct cardtype *cp;
+static bool
+samesuit(struct cardtype *cp, int let)
{
if (cp->suit == found[let]->suit)
return (TRUE);
@@ -1291,9 +1274,8 @@
/*
* procedure to move a card to the correct foundation pile
*/
-void
-movetofound(cp, source)
- struct cardtype **cp;
+static void
+movetofound(struct cardtype **cp, int source)
{
tempbase = 0;
mtfdone = FALSE;
@@ -1342,10 +1324,8 @@
/*
* procedure to get a command
*/
-void
-getcmd(row, col, cp)
- int row, col;
- char *cp;
+static void
+getcmd(int row, int col, const char *cp)
{
char cmd[2], ch;
int i;
@@ -1393,8 +1373,8 @@
/*
* Suspend the game (shell escape if no process control on system)
*/
-void
-suspend()
+static void
+suspend(void)
{
#ifndef SIGTSTP
char *sh;
@@ -1415,8 +1395,8 @@
/*
* procedure to evaluate and make the specific moves
*/
-void
-movecard()
+static void
+movecard(void)
{
int source, dest;
char osrcpile, odestpile;
@@ -1566,7 +1546,7 @@
} while (!done);
}
-char *basicinstructions[] = {
+const char *const basicinstructions[] = {
"Here are brief instuctions to the game of Canfield:\n\n",
" If you have never played solitaire before, it is recom-\n",
"mended that you consult a solitaire instruction book. In\n",
@@ -1588,7 +1568,7 @@
"push any key when you are finished: ",
0 };
-char *bettinginstructions[] = {
+const char *const bettinginstructions[] = {
" The rules for betting are somewhat less strict than\n",
"those used in the official version of the game. The initial\n",
"deal costs $13. You may quit at this point or inspect the\n",
@@ -1613,10 +1593,10 @@
/*
* procedure to printout instructions
*/
-void
-instruct()
+static void
+instruct(void)
{
- char **cp;
+ const char *const *cp;
move(originrow, origincol);
printw("This is the game of solitaire called Canfield. Do\n");
@@ -1649,8 +1629,8 @@
/*
* procedure to initialize the game
*/
-void
-initall()
+static void
+initall(void)
{
int i;
@@ -1678,8 +1658,8 @@
/*
* procedure to end the game
*/
-bool
-finish()
+static bool
+finish(void)
{
int row, col;
@@ -1716,9 +1696,8 @@
/*
* procedure to clean up and exit
*/
-void
-cleanup(sig)
- int sig;
+static void
+cleanup(__unused int sig)
{
total.thinktime += 1;
@@ -1740,9 +1719,8 @@
/*
* Field an interrupt.
*/
-void
-askquit(sig)
- int sig;
+static void
+askquit(__unused int sig)
{
move(msgrow, msgcol);
printw("Really wish to quit? ");
@@ -1759,7 +1737,7 @@
* Can you tell that this used to be a Pascal program?
*/
int
-main()
+main(void)
{
dbfd = open(_PATH_SCORE, O_RDWR);
@@ -1797,5 +1775,5 @@
}
cleanup(0);
/* NOTREACHED */
- exit (EXIT_FAILURE);
+ return (EXIT_FAILURE);
}
Index: games/canfield/cfscores/Makefile
===================================================================
RCS file: /home/dcvs/src/games/canfield/cfscores/Makefile,v
retrieving revision 1.1
diff -u -r1.1 Makefile
--- games/canfield/cfscores/Makefile 17 Jun 2003 02:49:22 -0000 1.1
+++ games/canfield/cfscores/Makefile 1 Aug 2005 04:50:03 -0000
@@ -3,6 +3,7 @@
PROG= cfscores
CFLAGS+=-I${.CURDIR}/../canfield
NOMAN= noman
+WARNS?= 6
.include "../../Makefile.inc"
.include <bsd.prog.mk>
Index: games/canfield/cfscores/cfscores.c
===================================================================
RCS file: /home/dcvs/src/games/canfield/cfscores/cfscores.c,v
retrieving revision 1.3
diff -u -r1.3 cfscores.c
--- games/canfield/cfscores/cfscores.c 12 Nov 2003 14:53:52 -0000 1.3
+++ games/canfield/cfscores/cfscores.c 1 Aug 2005 05:19:48 -0000
@@ -41,6 +41,8 @@
#include <fcntl.h>
#include <unistd.h>
#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
#include "pathnames.h"
struct betinfo {
@@ -56,12 +58,10 @@
int dbfd;
-void printuser (struct passwd *, int);
+static void printuser(struct passwd *, int);
int
-main(argc, argv)
- int argc;
- char *argv[];
+main(int argc, char **argv)
{
struct passwd *pw;
int uid;
@@ -98,24 +98,18 @@
exit(3);
}
printuser(pw, 1);
- exit(0);
+ return(0);
}
/*
* print out info for specified password entry
*/
-void
-printuser(pw, printfail)
- struct passwd *pw;
- int printfail;
+static void
+printuser(struct passwd *pw, int printfail)
{
struct betinfo total;
int i;
- if (pw->pw_uid < 0) {
- printf("Bad uid %d\n", pw->pw_uid);
- return;
- }
i = lseek(dbfd, pw->pw_uid * sizeof(struct betinfo), SEEK_SET);
if (i < 0) {
perror("lseek");
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