Delayed ACK triggered by Header Prediction

Matthew Dillon dillon at apollo.backplane.com
Wed Mar 16 11:59:50 PST 2005


    Ok, and I'm afraid my original diagnosis was incorrect... I had run that
    test in half-duplex mode without realizing it so of course I wasn't
    getting 10MBytes/sec+ out of it.  Running properly I get full bandwidth.

:Thank you very much for your reply.
:
:Actually, I am using GbE on my DragonFlyBSD box.
:
:Here is my experimental environment.
:
:  Sender (FreeBSD Stable) --- Router (FreeBSD 5.3R) --- Receiver (DragonFlyBSD)
:
:  (Bandwidth = 100Mbps, RTT = 100ms, router queue length = 64 pkts.
:   On the router above, dummynet runs with HZ=1000.)
:
:All ethernet interfaces above are Broadcom BCM5703 GbE.  So, there is
:a possibility that receive interrupts for ACK segments are aggregated.
:
:I think TCP performance reduction is due to bandwidth-delay product.
:In my environment, if slow start grew slowly, the TCP performance
:became poor.  I am sorry I did not describe my experimental environment.
:I should do so.  It was important information in my story.

    There are a lot of question marks in your setup.  First, 100Mbps... is
    that 100 MBits/sec or 100 MBytes/sec you are talking about there?

    Second, if the ethernet interfaces are GigE interfaces then even if
    dummynet is setup for 100 MBits/sec you are going to have a problem
    with packet bursts that are likely to blow out the 64 packet queue
    length you specified.  The problem is that even at 1000hz dummynet is
    going to accumulate a potentially large number of packets on the input
    before it has a chance to do any processing, and it will also generate
    packet bursts on the output.  It is only able to approximate the
    bandwidth-delay you are requesting.  Assuming a perfect system the
    minimum burst size at full bandwidth is going to be on the order of 
    65 packets.  The actual burst size will almost certainly range from
    30-150 packets, possibly more if the timer interrupt gets delayed (which
    is almost certainly going to happen).  A 64 packet queue on the dummynet
    is just too small.

    Third, if we assume 100MBits/sec and an RTT of 100ms, that's 6500+
    packet per second to fill the pipe.  With an RTT of 100ms that would
    require 650 packets to be 'in-transit'.  I am assuming that you are
    using window scaling and a TCP buffer size in the 1.5MByte - 2MByte range
    to handle that (and that's assuming no packet loss).

    So the question here is... are you intentionally creating such massive
    packet loss?  Even SACK would have a problem keeping the pipe full with
    packet loss occuring every ~64 packets or so on a link with a 100ms
    delay!  In fact, for SACK to work properly at all in that environment
    the TCP buffers and window sizes would have to be huge, like in the 
    5-10 MByte/range in order to deal with the additional ~100-~300 ms
    latency in getting the old data resent due to the network latency.

    I am rather intrigued by the setup.  It kinda sounds like you are
    simulating a lossy satellite link.

					-Matt
					Matthew Dillon 
					<dillon at xxxxxxxxxxxxx>

:I have not experienced DragonFlyBSD on normal LAN.  I did not talk
:about the performance on LAN.  I am sorry for my ambiguous report.
:
:Today, I took many packet traces of my experiments.  But they have gone...
:Tomorrow, I will take another traces and put onto my web page.
:
:Thank you.
:
:Regards,
:Noritoshi Demizu






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