Unionfs etc Re: Packaging
Matthew Dillon
dillon at apollo.backplane.com
Fri Mar 12 23:32:57 PST 2004
:I was speaking from a more theoretical level and not so much practical
:in relation to what we currently use.
:
:I mean for example -- OS's on much older computers -- lets say the
:Commodore 64 (maybe not the best example) -- the user did not know the
:OS was running. They interacted with it without having to know about
:any of its underlying structure. The point is that no unnecessary
:complexity is around to make simple tasks confusing.
Well, being an old hand at the Amiga/C64 I certainly see where you
are coming from, but there is a very important difference between
something like the C64 and a modern computer.
The difference is that the core of the C64, and the Amiga, was
basically in ROM, and all the hardware was uniform. The lack of
variation in hardware and the limited flexibility of the software UI
components greatly simplified all aspects of those systems.
But that doesn't exist with PC hardware. Take the hard drive interface
for example, or the graphics card. Dozens of manufacturers, hundreds
of variations in system configuration. 90% of the problem consumers
have with desktop systems are related to hardware and software
interoperability.
If we had a single platform and provided DragonFly on an auto-installing
CD we could do wonders... the CD could boot into a GUI, just like the
Amiga, for example, and it would work every time. But we don't have a
single fixed hardware base and will never have a single fixed hardware
base, and that unfortunately means that users have to be aware of many
aspects of how their systems interact with operating system software
no matter how sophisticated we (or anyone, MS included) makes the
software.
The absolute best we can do is to try to provide an infrastructure
that makes the diagnosis of problems easier and possibly even
automatic, at least in regards to package installation and operation,
and to make the packaging system reversable and bullet proof.
-Matt
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