buildworld fails with distcc, buildkernel works fine though

Daimao daimao at gmail.com
Wed Oct 13 21:40:48 PDT 2004


>    Well, doing a buildworld is a fragile process already, I'm not
>    surprised that distcc doesn't work.  For one thing, buildworld
>    bootstraps its own compiler, so I don't see how one could safely
>    override the CC line.
> 
>    I would recommend not trying to use distcc for buildworlds.  Once you
>    do the initial buildworld you can usually then do incremental rebuilds
>    using quickworld as the source changes and it isn't too bad even if
>    the machine is fairly slow.
> 
>                                        -Matt
>                                        Matthew Dillon
>                                        <dillon at xxxxxxxxxxxxx>
> 

Way to crush my hopes and dreams guy :(
Even if there are some portions that can't be done with distcc, let's
at least find out what can and can't.  So at least what can be, will
be.  If that makes any sense, I'm not really sure myself what I just
said.

Anyway, I'm about to try and make some sense of the top level
makefiles and that sys.mk file.  If there's anything else you think I
need to take a look at, as far as importance/relevance to the
buildworld process, please point it out.  I'm gonna find out just what
does and doesn't compile with distcc.  And then I'll do something
about it, and there will be much rejoicing.  Yeah.  Go me. Huzzah! \o/

- Daimao
The guy who can spin his pen like no other... sort of... but not really.

P.S. I guess you don't consider this a bug issue, so what mailinglist
should I move this thread to?





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